The International Society for Technology in Education (ISTE) has outlined standards, National Education Technology Standards (NETS) for students as well as teachers. The standards for teachers highlight the experiences, models, and supports teachers need to provide for students to meet their standards. These student standards are:
Creativity and Innovation
Communication and Collaboration
Research and Information Fluency
Critical Thinking, Problem Solving and Decision Making
Digital Citizenship
Technical Operations and Concepts
(ISTE, 2007).
Without a plan in place, it could be hit or miss whether students meet these standards. The GAME Plan would provide the structure and support for meeting these standards.
Goal Setting: My students need to know what is expected of them (developing skills to meet these standards) in order to know what goals to set. The first part of our goal setting activities would include sharing the standards with them, communicating where they need to “go” so they can set a path to reach their “destination.” We would then create a KWHL chart to identify what they are already able to do, what they need to learn, and how they will do this. Goal setting encourages self-directed learning as students make plans for their learning (Laureate Education Inc., 2009). As these are life skills and will take time to develop, students will be encouraged to plan short and long-term goals.
Creating an Action Plan: This is the natural next step, as students identify what they need and want to learn, they have to figure out how they can make this happen. Their action plan brings their goals to reality. This is the H in the KWHL chart – how will they make this happen? I would show students examples of the digital tools we will use to meet the goals. Using a concept map we can make a graphical representation of what the standards look like in practice using the descriptors and including the tools we will use in the process. As a class, we will create a chart illustrating which standards are addressed by digital tools such as blogs, voice threads, and digital storytelling.
Evaluating the Plan: How well did the plan work? This is the time to come back to the KWHL chart and review where we started (W – what do we already know) and where we are now (L – what have we learned). As our ultimate goal is self-directed learners, this is the perfect point to set new goals to continue to develop skills to meet the NETS-S as part of a new plan using experiences from the first GAME plan as a guide.
Laureate Education, Inc. (Executive Producer). (2009). Integrating technology across the content areas. Baltimore: Davis, V.
National Education Standards for Students (NETS-S) located at http://www.iste.org/Content/NavigationMenu/NETS/ForStudents/2007Standards/NETS_for_Students_2007_Standards.pdf
National Education Standards for Teachers (NETS-T) located at http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf
Carolyn Doyle
I agree that setting specific, attainable goals to fulfill the requirements of the NETS standards is essential. The GAME plan process is a perfect way to set these goals and gives you a specific plan to acheive these goals. Not only does it help teachers stay on track, but it also helps to motivate the students. When students set goals, they are working to meet those goals. When they meet their goals, they should feel proud of their accomplishments and be motivated to continue or expand upon their goals. I like your use of the KWHL chart to assist students with this process. It looks like a great plan! Keep up the good work!
ReplyDeleteThanks,
Shannon
Your defining of the GAME plan for your students is very comprehensive. Students welcome the goal setting purpose in my opinion. There needs to be a purpose and this GAME plan strategy will help. The motivation of the plan like you stated helps develop pride in their work.
ReplyDeleteThank you,
Jered Phillips
Shannon and Jered,
ReplyDeleteThanks for your comments. I do think students enjoy goal setting. At times, students set goals and then don't know what to do from there to make their goals a reality. What I like about the GAME plan is that it helps them reach their goals by providing structure with the actions, monitoring and evaluating steps.
Carolyn Doyle