My GAME plan: This will be my guide to strengthening and gaining confidence in the areas I identified (Cennamo, Ross, and Ertmer, 2009).
Goal Setting: After reviewing the National Education Standards for Teacher (NETS-T) I identified two indicators that I would like to become more confident and proficient with.
Standard 2: Design and Develop Digital-Age Learning Experiences and Assessments Indicator a: design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
Standard 4: Promote and Model Digital Citizenship and Responsibility Indicator a: advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources
I selected “indicator a” from Standard 2 because I like that my growth in this area will directly impact and improve student learning and I felt “indicator a” from Standard 4 was a necessary area of growth as I integrate more technology into my lessons and student learning activities.
Actions: As one of my goals is to design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity, I will first review the content objectives and determine ways I can modify and revise the lessons to integrate technology that will enhance student learning experiences (Laureate Education Inc., 2009). This will ensure that the content remains at the forefront of student learning. The lesson planning process will be crucial to meeting this goal. As suggested by Cennamo, Ross, and Ertmer (2009) I will need to “explore the resources to determine what features align with instructional goals” (p. 105). I will determine how technology can best used to support the content objectives; as a tutor, a mindtool, or support for conversation (Cennamo, Ross, & Ertmer, 2009). I will also examine whether there are product options for students to demonstrate, personalize, and share their learning.
My second goal is to advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources. To meet this goal I will need to teach by example, as I prepare learning resources for students I need to include appropriate citations. I also plan to use a combination of mini lessons on respecting ownership and citations with weaving these concepts through my lessons. I will integrate the use of graphic organizers into the research process. My hope is this will reduce the amount of direct resource copying my students do.
Monitoring my Progress: In order to monitor my progress for both of my goals, I will need to make my goals measurable. I plan to try to incorporate technology resources or tools into each of my oceanography lessons even if it is just providing non linguistic visuals to support learning. I also plan to track the number of different resources and tools I integrate to ensure that I use a variety. To monitor my goal of teaching my students ethical and respectful practices regarding technology and ownership, I plan to pre assess my students’ background knowledge on this subject and build mini lessons and lessons woven into the content study based on their needs identified in the pre assessment. I will incorporate citations and student wording into product rubrics to further encourage these practices in students and monitor how well my students are learning this.
Evaluating and Extending my Learning: I will evaluate how well I met my goals by reviewing my lesson plans and noting how often I integrated a technology tool or resource and how many different ways I used technology to enhance student learning. I will evaluate how well I modeled and taught my students to be responsible citizens concerning technology by administering a posttest to measure their growth (and mine) in this area compared to the pretest. To extend my learning and continue to develop my competency, confidence, and proficiency with these indicators I will engage in collaboration through this blog, discussion boards, and my school’s PLN on differentiation with technology. Additionally, as this class progresses I am sure I will learn about more technology resources and tools to support my development in these areas.
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach (Laureate Education custom edition). Belmont, CA: Wadsworth, Cengage Learning.
Laureate Education, Inc. (Executive Producer). (2009). Integrating technology across the content areas. Baltimore: Davis, V.
National Education Standards for Teachers (NETS-T) located at http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf.
Do No Harm
2 years ago
comments by Jered Phillips.
ReplyDeleteAssessing the effectiveness of technology needs to be measureable and your idea of pre and post assessments. Be careful when using too many resources students can get over loaded witht he technolgy and loose focus of the objective. Marzano at the QUE conference had some great statistics for the use of Smartboards in the clasroom(suggested use that reached the highest level of effectiveness was 75% of the day by a teacher with two years of experience) Sometimes in my classroom if I get excited and try to use too much the students are just overloaded. Great plan.
Jered Phillips
I also chose to work on my competency of portraying to my students my adherence of digital citizenship and online etiquette. These processes are often behind the scenes and not necessarily obvious to our students. Your idea to use a pre and post test to assess your students’ knowledge and measure their growth is a great idea. It can be a challenge to catch students when they are not using the information they gather on the internet correctly, but important to praise those students who do. In teaching students mini lessons concerning these topics, they will be more aware and therefore at least not break the rules unknowingly. Good luck implementing your plan. These are important outcomes for both teachers and students.
ReplyDeleteYou have a really good and thorough GAME plan. I completely agree with you that the content of the lessons should remain the same to incorporate the concepts from the state content standards. Then building on those concepts with the use of technology would allow the concepts to be even more solid. It would also enable the students to develop their creativity in creating something that is meaningful to them. I think that your way of measuring these goals is manageable, although, you may want to start out small if you are not currently using any technology in your classroom. I really like your ideas of providing the students with post tests to see if you have successfully taught the material related to technology. Not only is it a good assessment for the students, but it is also a great assessment for you! Great thinking.
ReplyDeleteYour game plan sounds very extensive. I hope you are able to achieve all that you set out to do. It seems like this will take place over a long period of time, but I didn't see a timeline that you plan to follow. I would suggest not rushing the students. Introducing too much information over a short period may be overwhelming to them. Some of your students are going to have more core technology experience than others, but those who don't may fall behind.
ReplyDeleteSam Grubb
Thank you for the comments!
ReplyDeleteJered, what an interesting statistic on SmartBoard use! My goal this year has been to use it for student learning rather than as a teaching tool. I realized in one of our previous classes that I was using it way too much and my students not enough. This statistic gives me something else to keep in mind. Thanks
It is my hope that the pre and post assessments on digital citizenship will also raise awareness of this issue. The information from these will guide my lessons.
Sam, you have brought up a good point about having a timeline. That will certainly be a revision I will need to make to my GAME plan. My students are used to participating in learning activities with technology in my class and if it is a technology tool new to them I spend a few minutes at the end of the lesson showing them how I made it. Just last week I did this with a podcast. You made a good point about considering my students' background experiences with technology as well. Thank you!
I think mini-lessons are a great way to begin intergrating new technologies. I use mini-lessons in my class when we learn new tools in professional developments. It helps practice the tools without using them in a full lesson (in case things go wrong).
ReplyDelete-Carrie Young
I second that Carrie said. It helps my students so much when I incorporate mini lessons because they have a solid idea of what I expect from them. I also like Sam' s idea about setting up a timeline.
ReplyDelete