Tuesday, January 26, 2010

Monitoring My GAME Plan Progress

My GAME plan is developed and now that I am working through it, I need to monitor my plan and progress by answering several questions. So, how am I doing?

Am I finding the information and resources I need?
Fortunately, none of the resources or information I need to fulfill my plan successfully are difficult for me to acquire or access. I have the technology tools available that I need and great resources from both the internet and colleagues.

Do I need to modify my action plan?
I am realizing that to teach my students to be good digital citizens I need to teach them more than just citing the resources they are using. That will become a habit for them as long as I continue to remind and require them to do it and provide suggestions and tools to make it efficient for them. The larger issue is that some of my students struggle with making the information their own. I think I need to teach some mini lessons on note taking; providing modeling and introducing graphic organizers to help them organize the information as they find it. Citing sources is imperative to being a good digital citizen, but so is putting the information into their own words.

What have I learned so far?
This week’s new learning centers around digital storytelling. I have reviewed some examples created by colleagues and students and I plan to take an online tutorial tomorrow to begin creating my own. I have been photographing my students at work and plan to create a digital story to be shared at an upcoming Family Night in my classroom. I am hoping my first digital story can be used as an example to introduce this tool to my students. I will evaluate the tutorial after I participate to see if this technology resource will be an effective learning tool for my students (Cennamo, Ross, and Ertmer, 2009).

What new questions have arisen?
I have learned that there are images and sounds that are available to be used openly and others that are copyrighted. In the spirit of being a good digital citizen I want to learn more about how to identify the ones that are available to be used openly. If I can identify some sources these would be perfect for my students to use as a library to enhance their products.

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach (Laureate Education custom edition). Belmont, CA: Wadsworth, Cengage Learning.

Monday, January 18, 2010

Carrying Out My GAME Plan

Now that I have developed my GAME plan for teaching my students to be better digital citizens and to increase my use of technology tools in learning activities I need to identify the resources and additional information I need to make my GAME plan a reality (ISTE, 2008). Additionally, I need to assess my progress in my newly created GAME plan.

Resources: The resources I will need to carry out my plan include creating the pre and post assessments on concepts related to digital citizenship like citing sources and plagiarism. The data from the pre-assessment will guide my mini lessons to develop these skills. I plan to bookmark my division’s Appropriate Use Policy and the Code of Behavior so students can review this information from the primary sources. I plan to introduce students to
http://citationmachine.net/ and show them how to use this tool to cite sources using the division’s adopted format; MLA. The main resources I will use to incorporate technology tools into my lessons are the curriculum, my lesson plans, and my school’s technology resource teacher. Using backwards design, I will identify what I want students to be able to do and then I will select tools with suggestions from the technology resource teacher to support that.

I would like to become more proficient in several of the technology tools including web page design and digital storytelling. I will start by using tutorial programs and then seek additional clarification from the technology resource teacher at my school. I have found several possible tutorials I plan to try. If they are effective, they may be possible resources for my students as well. As Cennamo, Ross, and Ertmer (2009) explain, “You can actually use technology to learn more about technology” (p. 10).

http://www.tech4learning.com/webblender/training

http://presentationsoft.about.com/od/classrooms/Classroom_Presentations_and_Lesson_Plans.htm

Additional Information: To remain up to date about possible technology tools to incorporate and ways to incorporate them I will continue attending my school’s Professional Learning Network on Using Technology for Differentiation. I will search for Internet resources to incorporate into my lessons as well.

Current Progress: It has only been one week since I developed my GAME plan but I have made some progress. I not only added citations to a SmartBoard lesson I created but I pointed them out to my students and commented on ownership and the importance of citation.

I incorporated two technology tools into my lessons last week aside from the lesson on the SmartBoard. I used a podcast so students could hear content information on ocean currents as well as see the information written on paper. The first time students listened I encouraged them to just visualize the information and make pictures in their minds of what they were hearing. The second time, I encouraged students to follow along on their papers. This information was written at a higher grade level and the podcast provided appropriate scaffolding and extra support to my auditory learners. My students who need more processing time had the option of listening to the podcast additional times. I also used this as an opportunity to briefly show students how it was created.

I found a video clip from Discovery Streaming that provided background knowledge prior to a cooperative learning problem solving activity about building a bridge. This brief clip leveled the playing field for students who had not had a lot of prior experiences with structures and served as a review for my expert builder students.

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach (Laureate Education custom edition). Belmont, CA: Wadsworth, Cengage Learning.
Classroom resources, presentation tips and lesson plans. (n.d.). Retrieved from
http://presentationsoft.about.com/od/classrooms/Classroom_Presentations_and_Lesson_Plans.htm

Landmarks son of citation machine. (n.d.). Retrieved from
http://citationmachine.net

National Education Standards for Teachers (NETS-T) located at
http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf

Webblender 2. (n.d.). Retrieved from
http://www.tech4learning.com/webblender/training

Tuesday, January 12, 2010

GAME Plan

My GAME plan: This will be my guide to strengthening and gaining confidence in the areas I identified (Cennamo, Ross, and Ertmer, 2009).

Goal Setting: After reviewing the National Education Standards for Teacher (NETS-T) I identified two indicators that I would like to become more confident and proficient with.
Standard 2: Design and Develop Digital-Age Learning Experiences and Assessments Indicator a: design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity

Standard 4: Promote and Model Digital Citizenship and Responsibility Indicator a: advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources

I selected “indicator a” from Standard 2 because I like that my growth in this area will directly impact and improve student learning and I felt “indicator a” from Standard 4 was a necessary area of growth as I integrate more technology into my lessons and student learning activities.

Actions: As one of my goals is to design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity, I will first review the content objectives and determine ways I can modify and revise the lessons to integrate technology that will enhance student learning experiences (Laureate Education Inc., 2009). This will ensure that the content remains at the forefront of student learning. The lesson planning process will be crucial to meeting this goal. As suggested by Cennamo, Ross, and Ertmer (2009) I will need to “explore the resources to determine what features align with instructional goals” (p. 105). I will determine how technology can best used to support the content objectives; as a tutor, a mindtool, or support for conversation (Cennamo, Ross, & Ertmer, 2009). I will also examine whether there are product options for students to demonstrate, personalize, and share their learning.
My second goal is to advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources. To meet this goal I will need to teach by example, as I prepare learning resources for students I need to include appropriate citations. I also plan to use a combination of mini lessons on respecting ownership and citations with weaving these concepts through my lessons. I will integrate the use of graphic organizers into the research process. My hope is this will reduce the amount of direct resource copying my students do.

Monitoring my Progress: In order to monitor my progress for both of my goals, I will need to make my goals measurable. I plan to try to incorporate technology resources or tools into each of my oceanography lessons even if it is just providing non linguistic visuals to support learning. I also plan to track the number of different resources and tools I integrate to ensure that I use a variety. To monitor my goal of teaching my students ethical and respectful practices regarding technology and ownership, I plan to pre assess my students’ background knowledge on this subject and build mini lessons and lessons woven into the content study based on their needs identified in the pre assessment. I will incorporate citations and student wording into product rubrics to further encourage these practices in students and monitor how well my students are learning this.

Evaluating and Extending my Learning: I will evaluate how well I met my goals by reviewing my lesson plans and noting how often I integrated a technology tool or resource and how many different ways I used technology to enhance student learning. I will evaluate how well I modeled and taught my students to be responsible citizens concerning technology by administering a posttest to measure their growth (and mine) in this area compared to the pretest. To extend my learning and continue to develop my competency, confidence, and proficiency with these indicators I will engage in collaboration through this blog, discussion boards, and my school’s PLN on differentiation with technology. Additionally, as this class progresses I am sure I will learn about more technology resources and tools to support my development in these areas.

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach (Laureate Education custom edition). Belmont, CA: Wadsworth, Cengage Learning.

Laureate Education, Inc. (Executive Producer). (2009). Integrating technology across the content areas. Baltimore: Davis, V.

National Education Standards for Teachers (NETS-T) located at
http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf.

Sunday, December 20, 2009

Reflections on New Literacies

As I reflect upon what I have learned about teaching the new literacy skills to my students, the most striking revelation I have had is just how important it is to actively and purposefully teach these skills. As I observe so many of my students navigate the web naturally and confidently, it is easy to assume they are using literacy skills. Even if they are able to find relevant information, they need strategies to evaluate and determine website credibility, such as the REAL strategies (November, 2008). I plan to incorporate pre assessment strategies to identify my students’ greatest areas of growth. I have been amazed at the volume and depth of skills necessary for success.

The knowledge and experiences I have gained will guide my future lessons with my students. Now that I have identified the numerous literacy skills needed, I will provide modeling, practice and opportunities for my students to use them, as students must have opportunities to become fluent by using the skills (Jukes, 2007). Additionally, I need to link the new literacy skills to the traditional skills. “This concept of connecting the old with the new is important because teaching Web literacies is not about teaching totally new concepts or adding on the currently overloaded curriculum (Eagleton & Dobler, 2007, p. 29). The traditional literacy skills my students have and are developing can serve as stepping-stones to the new literacy skills. Incorporating an inquiry project would serve the dual purpose of supporting and extending the curriculum while providing students with the setting in which to learn and use the new literacy skills I will be teaching them.

A professional development goal I have is to take part in a collaborative project. If chosen carefully, this project will support the curriculum and provide real world applications for what they are learning. I would begin by choosing an established project for my first experience and I am especially interested in the “Bucket Buddies” project found at http://www.k12science.org/curriculum/bucketproj/. In this particular project students collect pond water and use the scientific process to determine what organisms live in the water. Students from all over the world add their data to the website and then participate in discussions based on their findings. To accomplish this goal I will need to follow the timeline and procedures listed on the website. This project not only correlates to science standards, but it is well organized and manageable. Richardson 2009) explains, “We must guide students in sharing their real world efforts with world-wide audiences helping them understand the efficiencies and ethics of publishing in meaningful ways” (p. 30). By participating in this project, students would use the scientific process for a real purpose, as part of a global project and have the opportunity to use the new literacies first hand.

Eagleton, M. B., & Dobler, E. (2007). Reading the web: Strategies for internet inquiry. New York: The Guilford Press

Jukes, I. (2007). 21st century fluency skills: Attributes of a 21st century learner. Located at http://www.committedsardine.com/handouts/twca.pdf.

November, A. (2008). Web literacy for educators. Thousands Oaks: Corwin Press.

Richardson, W. (2009, March). Becoming network-wise. Educational Leadership, 66(6), 26-31.

Wednesday, August 19, 2009

Reflections on Learning Theories, Technology Tools, and Instructional Strategies

When I first considered my personal theory of learning, I highlighted the constructionist theory as the one I most closely identified with. After reflecting on the theories at the conclusion of this class however, I would revise this by adding the social constructionist theory as one I ascribe to. Although each learning theory has its strengths and is relevant for different settings and purposes, I most closely relate to the constructionist theory, with the characteristics of the social constructionist theory evident in my lessons.

I provide opportunities for independent learning as students explore learning centers and create products that deepen their learning based on interest. Additionally, my students work in cooperative learning settings for class projects. As my students work together, they construct meaning of the content by creating original products. Their understanding is deepened through their interactions as they share ideas, thoughts, and questions. Furthermore, they learn the content at a more complex level as they teach it to each other. In fact cooperative learning is an effective instructional strategy as defined by Marzano (Laureate Education Inc., 2008).

There will be some immediate changes effective at the beginning of this school year in regard to my use of technology. Although my students have been using technology such as PowerPoint, websites, and podcasts as learning tools, I have room for growth with my use of the interactive whiteboard. I have been primarily using it as an instructional tool. Although, there are still instances in which this an appropriate use for it, I need to revise lessons to take advantage of the interactive features and provide more time and opportunities for my students to use it as a learning tool.

I have plans to introduce new technology tools to enrich my lessons this year. I look forward to integrating Voice Threads and virtual field trips. Voice Threads is the perfect tool to support a collaborative learning environment. Students will have the opportunity to respond to Voice Threads I introduce, as well as initiate their own to encourage discussion and the exchange of ideas. They will deepen their understanding of lessons and refine their written and oral communication skills as they create posts and respond to classmates’ posts. Virtual field trips are a wonderful tool to provide every student, regardless of background experiences with the content material. These experiences will provide the background to connect their new learning.

I have two long term goals in regard to integrating technology in my classroom. Currently, my students are PowerPoint professionals. They enjoy creating and sharing these to showcase their learning in their independent center studies and I understand they are an effective method for constructing meaning. I would; however, like to introduce additional technology tools to my students to broaden their product choices and meet a variety of learning styles. I plan to highlight different tools by teaching one mini lesson a month and integrating the new tool into a short term project so each student has an opportunity to use them. As they increase their repertoire of technology tools, they will have multiple product possibilities at their fingertips.

My second goal is to be more purposeful in integrating nonlinguistic representations into my lessons and instruction. I plan to model selection of meaningful and relevant images into my lessons and provide practice with this by including a planning component in my rubric for multimedia presentations. I also like the idea shared by Dr. Pickering (Laureate Education, Inc., 2008) of creating a PowerPoint and then having students replace the text with graphics and images that support the main ideas. My students usually include images in their projects, but I recognize now the importance of moving beyond clip art that enhances the presentation to graphics that support the content.

By reflecting on the learning theories presented in this class I realize I identify most closely with constructionist theory, most specifically the social constructionist theory. This class gave a name and educational support to my current practices and taught me how to enhance them. I look forward to incorporating additional technology tools such as Voice Threads and virtual field trips and now know how to evaluate the way in which I am using the technology, as an instructional tool or learning tool. By evaluating my lessons and the ways I am using resources, I can make revisions to use technology more as learning tools where my students are the primary users. As I integrate learning theories, technology and instructional strategies such as cooperative learning and nonlinguistic representations, my students’ learning and understanding can be enhanced.


Laureate Education, Inc. (Executive Producer). (2008). Bridging Learning Theory, Instruction, and Technology [Educational video]. Baltimore: Marzano, R.

Laureate Education, Inc. (Executive Producer). (2008). Bridging Learning Theory, Instruction, and Technology [Educational video]. Baltimore: Pickering, D.

Wednesday, July 29, 2009

Social Learning Theories

Social learning theories connect constructivist theory with interactive learning activities. According to social learning theory, learning occurs as students create products while collaborating with others.  Collaborative activities such as Webquests enhance the learning of the students participating. Additionally, products such as multimedia presentations or websites created collaboratively might possibly used as a teaching tool to enhance other students’ learning. As students learn and create together, the product can be a learning tool for others. The internet is a powerful tool supporting social learning theories as students and others beyond the classroom can serve as resources as well as learning partners. As students share ideas collaboratively, their ideas are furthered and enhanced, resulting in greater understanding and complexity of thought than if considered individually. Similarly, collaborative efforts with students contributing their individual strengths in a group setting can result in greater quality products or artifacts than an independent project. Students construct meaning as they learn and create while working together.

Tuesday, July 28, 2009